Post by mecer on Jan 4, 2013 2:51:43 GMT -5
The Brotherhood of Blood
Founded: October 2012
Type: RP/PvE
Server: The Ebon Hawk (RP East Coast Server)
Faction: Imperial
Home Planet: Korriban
Cross-Faction Guild: WIP (Stay tuned)
Number of Members: 50+
Age Group: 18+ Pref (16 Minimum)
Requirements: Respect - Maturity - Open Mind
Type: RP/PvE
Server: The Ebon Hawk (RP East Coast Server)
Faction: Imperial
Home Planet: Korriban
Cross-Faction Guild: WIP (Stay tuned)
Number of Members: 50+
Age Group: 18+ Pref (16 Minimum)
Requirements: Respect - Maturity - Open Mind
Guild-Master:
Mecer
Who are we?
The Brotherhood of Blood is an RP/PvE Guild that combines the Mature Professional RP Atmosphere you know and love with the Open and Fun Environment that gives a sense of Comfort and Reliability.
We dedicate ourselves to bring you quality RP and assistance whenever needed, we hold RP Events every week at least 3-4 times a week, we also hold unofficial Events whenever called for. Some of our RP events are episodic so they are continuous and hold much story and lore to them, offering insight into the backgrounds of each member of the Brotherhood of Blood.
IMPORTANT!!!
[/size][/color]Mecer
Who are we?
The Brotherhood of Blood is an RP/PvE Guild that combines the Mature Professional RP Atmosphere you know and love with the Open and Fun Environment that gives a sense of Comfort and Reliability.
We dedicate ourselves to bring you quality RP and assistance whenever needed, we hold RP Events every week at least 3-4 times a week, we also hold unofficial Events whenever called for. Some of our RP events are episodic so they are continuous and hold much story and lore to them, offering insight into the backgrounds of each member of the Brotherhood of Blood.
IMPORTANT!!!
While we welcome all players new and vets we do require a interview to join, these are very simple questions that help us asses your availability and experience. We induct initiates and those interested through RP events which also serve as a screening event to weed out those incapable of keeping a mature and friendly environment.
Why is it that when we come so close to victory we destroy ourselves?
The Brotherhood of Blood believes that the current Empire and the Sith who rule it are in a cycle of self destruction that will repeat over and over in a never ending cycle that is caused by our internal conflicts. Whenever we come close to victory we betray one another thus allowing the Republic and Jedi to attain victory over our far superior Imperial Army and Sith Legions.
To obtain true Victory is to cease the current system and begin anew, forever changing the Empire and uniting to destroy our enemies once and for all. In order to do so we must "Reorganize" the current Empire.
Join us and together we can end this cycle of self-destruction and being a new era for the Sith and the Empire, together we can achieve everlasting supremacy.
A Galactic Empire that will Span the Ages and will be held as the Greatest of all Time.
Our Story so far...
Unaware to the Dark Council and the rest of the Empire Darth Mecer now a Dark Council Member rallies those he deems worthy to his cause, forming a secret group of highly talented and skilled individuals. He names it "The Brotherhood of Blood" signifying a Family that does not betray nor kill one another. His one Goal to rule the Empire and create a perfect society and Army free of Internal Struggles that have wrought the Sith and Empire since its birth.
Fast Forward a few years and the Brotherhood has grown and allowed them to place a few within his Brotherhood within the Dark Council and the higher ranks of the Imperial Army. They then speed the process, aware of the prying eyes of the Empire. In order to obtain a powerful Holocron, The Brotherhood sends a group of Sith and Soldiers to the planet of Alderaan. Unknown to them other forces have moved into the planet for a mysterious purpose.
Just as they reach their goal two Jedi Knights stand in their way of obtaining the Holocron, arguments ensue and soon the two forces clash. The Knights prove to be much more skilled than imagined and manage to escape with the Holocron, leaving the group battered and broken prides.
"Two Jedi against a group of Elite troops and Sith AND YOU FAIL!?"
Darth Mecer enraged by their failure heads to Alderaan along with the rest of the Brotherhood bent on obtaining the Holocron and revenge on the Jedi. Hot on the trail they proceed to storm one of the noble castles splitting up to cover more ground they corner the Knights, only to find their Leader is no where in sight.
The Knight proclaims that they have captured their Leader and then use the Holocron as a decoy to escape, leaving the Brotherhood without a Leader. Some of the Brotherhoods higher ranks convinced they can lead the guild without their Leaer, attempt to find the Knights and destroy them once and for all as to prove their strength without their Leader. Hot on their trail they instead learn of how vulnerable they are without their position within the Dark Council, as their next conflict with the Knights offers much sight into their position. During a Mission to overtake a Space Station they learn that perhaps the Jedi Knights do not have their Leader, their actions so far have strengthened this belief after several confrontations with the same Knights.
Heading back to Alderaan to strengthen their position within the raging politics and war on the planet they once again come face to face with the Knights. Except this time they come in full force, defeating the Brotherhood swiftly. They confirm this theory and return to Korriban to regain their strength and asses their strength and situation among the Sith Empire.
Deciding it is time to find their leader and find out who these Knights are the group heads to Nar Shadda to follow the trail of an information network that their former leader had kept. With them was a new initiate that spoke of a giant space-station deep within the voids of space that housed hundreds to lost artifacts and holocrons, a place where their leader's Former Leader raised children to place them as spies and agents within every corner of the galaxy. They also learn that their leader had much information on these Knights and their mysterious order, just what does he know and who are these Knights?
With a possible location to their Leader and now head to "Void Space" an uncharted area in the outer-rim, whether this a trap, another dead end or really where their master resides... One things for sure, this mission will break or make what is left of the overwhelmed Brotherhood of Blood.
Hope you enjoyed this little insight to our Guild, the story is constantly growing and we are always trying to engage our members and new initiates.
If your interested in us PST Mecer, Dauragon, Vas'ria'uhtr or Sethatl.